This decision doesn’t coalesce with the story to provide a sense that your character’s state of mind and past anguish are shaping what’s happening. Childhood trauma is the key motif, built around the relationship you had with your sister, but Layers of Fear 2 regularly uses routine horror tropes as opposed to something more personal. You might not be able to put the whole picture together before the game’s conclusion, but it’s a familiar and clichéd tale that isn’t too difficult to discern once events begin to wrap up. The story itself is like a jigsaw puzzle some of the pieces come together as the narrative unfolds, but others are scattered across the environment as notes, optional puzzles, sound recordings, and paraphernalia that provide new details on your character’s troubled past. And while it is a visually striking horror game, Layers of Fear 2 struggles to establish its own identity and explore its themes of anguish and despair in meaningful ways. ![]() Developer Bloober Team has created something more varied and ambitious than its past work, taking inspiration from iconic film directors like Georges Méliès, Fritz Lang, and Alfred Hitchcock. While the original game focused on a struggling painter in an opulent Victorian mansion, Layers of Fear 2 shifts art forms to tell the story of a Hollywood actor during the Golden Age of cinema, as he embarks on a new role in a movie being shot aboard a decadent ocean liner. ![]() Both games are centered around an artist gradually losing their grip on reality. ![]() Peel back the layers and there’s a clear connective tissue tying Layers of Fear 2 and its predecessor together.
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